Sneronoi

clauswilke200/200

Stochastic neighbor embedding meets Voronoi tessellation.

Images are generated by gradient descent and the optimization process is shown as an animation. Each piece is considered final when the animation stops. There are 11 different color palettes and two distinct input point arrangements, allowing for a wide range of distinct visual outputs. Made with D3.

Press 's' to save as svg.

Press 'p' to save as png (4000x4000).

Author:
Claus O. Wilke
https://clauswilke.com/art
https://twitter.com/clauswilke

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