This piece is part of the Ray series.
This composition has been made based on a generative raymarching algorithm which consists of describing a scene with mathematic signed distance functions.
On this piece, I worked on the shapes based on the distance. I also focused on the lightning and the depth of field.
You can also see a different render based on what machine you are which will impact the performances.
You get 10% chance to get a rare black and white version.
Artist: Mathis Biabiany
@MathisBiabiany