Cobble Path

Ed Cavett12/12

I started with an ink sketch, first, to get some idea how to turn my hand movements and pen strokes into procedures. Using simplex noise, recursions and stochastic constraints to the scale, color, distribution and density, I created a system that returns a simple landscape with rich texture in a compelling palette.

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Coded in p5.js.

This page has been generated using fx_hash public API https://api.fxhash.xyz/graphql/, to display an overview of a creator's collection from www.fxhash.xyz. The computation of "rarity" is not the official computation and therefore can differ. Dev by @zancan.