γ_hole

nekropunk78/78

a ray through the sky

[interactive]
chaos in order #4
experimental vintage series

press "C" to turn on/off outline mode
press "V" to show/hide grid
press "B" to show/hide clouds

generating sequence:
color palette roll 1-10 (10% each variant)
background fog roll 1-5 (20% each variant, positions and noise are allways random)
grid roll 1-10 (10% each variant)
cloud variant roll 1-10 (10% each variant , positions and noise are allways random)
special effect 1-10 roll (10% each variant , positions and noise are allways random)

Artwork is generated realtime from table of premade parameter sets for each feature.
Positions and randomness of certain elements are allways random with each reload.
Some colors may be overriden by others, be sure to test variations and observe features before minting.

made in Unity using standard libraries
best viewed in 1:1 aspect ratio
(requires GPU, may load slowly at some time)

This page has been generated using fx_hash public API https://api.fxhash.xyz/graphql/, to display an overview of a creator's collection from www.fxhash.xyz. The computation of "rarity" is not the official computation and therefore can differ. Dev by @zancan.