Pixel Tunnel II


This is based on a technique I've used to create textured abstract art by starting with a base design and applying millions of small mutations. Each design has a minimum of 1,500,000 mutations.

This design is built in 2 phases.
Phase 1: Aggressive twisted pixel tunnels create a tangled root system.
Phase 2: Less aggressive straight lines break up the sharp root systems and make the colors blend together.

- Higher themes are more rare (50 max)
- Higher patterns are more rare (15 max)

This page has been generated using fx_hash public API https://api.fxhash.xyz/graphql/, to display an overview of a creator's collection from www.fxhash.xyz. The computation of "rarity" is not the official computation and therefore can differ. Dev by @zancan.