Rubik’s Fortress II

dadiguz80/80

Isometric projection is a method for visually representing three-dimensional objects in two dimensions. For this piece I took the color pallete from the famous puzzle Rubik's Cube in order to create random structures that vaguely resemble a fortress.

Notes of the second version:
This second version of the mint follows the principle that a generative token must produce the same result on a reload, also some design features are added, now the probability of getting a scrambled cube is higher, a cool border and a very special monochrome color.

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