Orbit Traps

The Art of Code128/128

This is my first foray into generative NFTs. This is a variation of the Mandelbrot set. I first built a tool in Unity to find and record interesting locations of the set. Then I real-time render these parts inside of a shader and apply different orbit traps to the fractal. There is quite a bit of variation. Apart from different parts, and zoom levels, of the set, there are different orbit traps, symmetries, colors and animations (rare). I tried to balance the variety of images with the visual quality. This is a trade off because the more variety you allow for, the more likely it is that some of them will not look ideal.

Yours,
Martijn Steinrucken
The Art of Code

This page has been generated using fx_hash public API https://api.fxhash.xyz/graphql/, to display an overview of a creator's collection from www.fxhash.xyz. The computation of "rarity" is not the official computation and therefore can differ. Dev by @zancan.