Urbs

Qotonana256/256

Our civilization is inseparable from our cities, and this project studies what the code, using only rectangles, circles and some noise, can tell us about the ones we currently inhabit or the future ones we may build on Earth or somewhere beyond.

We may plan them orderly, but they often become chaotic due to the nature of humans and the cosmos itself, and these same forces can lead to decay, decommissioning or destruction

However, how high or low we go largely depends on us.

Features: Plan & Order, Entropy & Resistance, Decay & Disintegration plus, there are numerous variations in palettes, city designs, perspective, motion effects, project sizes, building types, lighting…

Hope that you will enjoy your mint.
Thank you for support!

Press 's' to save the canvas or ‘4’ (or ‘H’) for a 4x HD image resolution PNG.
Vanilla 2D p5js without additional libraries created with love for code and generative art. @Qotonana, April 2024

This page has been generated using fx_hash public API https://api.fxhash.xyz/graphql/, to display an overview of a creator's collection from www.fxhash.xyz. The computation of "rarity" is not the official computation and therefore can differ. Dev by @zancan.