Megacity

Gray Team30/64

This project depicts the view from the top of a city using cubes.
A key aspect of this work is the use of 13 different patterns to generate completely random structures.
Besides buildings, the urban landscape also contains other structures, which explains the diversity of these patterns. The basis of these patterns is the binary tree.
In each structure, dozens of cubes of random sizes are subtracted or combined with the original cube to produce the final output.
But this output is only a solid shape that is not very beautiful.
Therefore, another algorithm is used to create cuts on these solid shapes.
In addition to creating more surfaces, these cuts show the components of each structure separately, which creates a deeper effect.
Additionally, this project goes beyond simple color palettes when it comes to its concept of color.
A color source and a light source with a different color are used for each of the three levels, which the catalyst transforms into an ideal combination.

-The rendering process may take up to two minutes!

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