Pixel Topography

Tronicart33/33

Using a tiny handmade isometric perspective engine to generate these cute little terrains and trees. Very Minecraft inspired, but with more extreme colours at times.

A generation will randomise:
- The size of the land
- The colours of the lang
- The colours of the trees (only 2 colours at a time can ever exist)
- The size of the trees

The code was written in Typescript with P5 from drawing basic shapes.

This page has been generated using fx_hash public API https://api.fxhash.xyz/graphql/, to display an overview of a creator's collection from www.fxhash.xyz. The computation of "rarity" is not the official computation and therefore can differ. Dev by @zancan.