From the pixel-lab vault - evolved from 'blinksquare' (2008)
---------------------------------------------------------------------
Mouse-click switches between:
- screen scaled image
- The large image (for printing)
Right-click: Save/Copy the image
A custom created 'soft' pixel 2D/3D engine,
written in vanilla JavaScript some more info in the source-code
- The work will refresh and restart after some time -
-------------------------------------------------
I created 'blinksquare' back in 2008 in Secondlife,
it was like a kinetic 3D sculpture; that would change over time.
I wanted to do a 2022 remake; and while working on it; it evolved a bit.
Also inspired by writing and ancient Hieroglyphs from around the world
xxx Amsterdam chillout
For the love of Art, hugging someone you love, and filling that RGB-and Z buffer ^__^