Vast Difference

Ira Greenberg37/37

This piece explores the dynamic creation of vascular cages around generative geometries. Particles are projected at a generative form, stopping when contact is made with any of the form's faces. A curve is then generated through the particles, based on the order of particle-face collision. Finally, custom tube geometry is extruded along the curve path, determining the final cage mesh.

Interactivity:
Panning, rotating, zooming and toggling both the internal form and particle nodes on/off.

Mouse/Trackpad:
drag -> camera rotation
drag + CMD/CTR -> camera pan
scroll wheel/pinch -> camera zoom

Key Input:
o, n: hide | show particle nodes
i, v: hide | show internal form
p: screen capture

Notes:
Some renders produce noticeable delays, including possible browser alerts/warnings. This is expected behavior.
Please post your favorite 'Vast Difference' screen captures
TW: @iragreenberg
IG: @greenberg.ira

Built with Three.js, PByte.js, TypeScript, Node

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