1024x1024px generative animation (javascript)
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Generative animation simulating a flock of birds.
This is based on the late 1980s Craig Reynolds model of animal motion.
Each bird acts as an independent agent with a set of behaviours
Avoidance (they try to stay away)
Copy (fly in the general direction)
Center (moved to the flock center)
In every edition these behaviours have three levels with the following odds, weak 25%, average 50%, and strong 25%
Additionally there are two sizes for the birds and several color palettes