'Bee-have'

Elout de Kok89/89

Playing around with my 'soft' 3D engine. Vanilla Javascript.
The palettes are generative as well.

The work renders in steps; to preserve the fps, so it also can run on slower and older computers/phones. I just hope!

Not using any web-GL, shaders / graphic-chip;
Love the total pixel-control ^__^

In the past, I created generative (interactive) visuals for the web; in vrml, java-applets, flash-actionscript, shockwave director 3D; etc. oh well.. ><
I guess for us creative coders it would be nice, there will be a programming environment; that still will run the works 100 years from now.
Although the nice thing with fxhash, the source is on the blockchain; so I guess it can be easier rewritten/updated/upscaled/emulated in the future.

mouse-click:
- screen scaled image
- full image 4000x4000 :right-click save; can be tricky sometimes ^__^

I posted on twitter a quick tutorial, how to back-up works from fxhash/ipfs; for stand-alone/off-line viewing. It's pretty easy then as well, to change the resolution; although you have to change the code then. If you have any questions, let me know.

The scaled image will reset after some time, with a new drawing.
I love work that changes after some time, I guess it has to do with; that I vj'd at parties/clubs etc. showing visuals.

Some more information in the source-code.

xxx Amsterdam chill-out

This page has been generated using fx_hash public API https://api.fxhash.xyz/graphql/, to display an overview of a creator's collection from www.fxhash.xyz. The computation of "rarity" is not the official computation and therefore can differ. Dev by @zancan.