Meet here a collection of tiny procedural worlds generated with a random noise. Each planet is different, with random matching colors, based on the height of the different vertices.

There are 3 levels of rarity : Common, Rare, Legendary.
This is a ThreeJS experience, with custom shaders, post-processing, many random parameters, and a lot of love. Everything is handled by the GPU to increase performances and give you a better mint.
There are 365 iterations, based on the revolution period of the Earth, but remember, this is not a world. The price will give you a hint.